By education I am an interaction designer, programmer and biologist. After finishing my bachelor in bioinformatics, I worked several years in the field of neurobiology and behavioural science. Later on, I studied Interaction Design in Göteborg. I worked in several jobs as a creative technologist, researcher, coder and ux designer as well as a freelancer in the fields of media arts, urban design, social- and interaction design, automotive design and autonomous driving. I am building hard- and software prototypes, interactive installations, web and mobile applications. A list of my exhibitions & publications is compiled below.
Get in touch with me by writing to lutz AT lu-re DOT de.
Hello Quasselstrippe Exhibition at Weizenbaum Conference 2022.
Hello Quasselstrippe Exhibition and Workshop at re:publica 2022
Quasselstrippe Workshop Workshop im Rahmen des Wissenschaftsjahrs 2022, Futurium (2022).
48 Stunden Neukölln Contribution of digital sketches to the PARACHUTE(S) Project of 48h Neukölln (2021).
Ape Finger of the Stars Musical Performances at Du Beast, Nivili, Noiseberg and Loopohole in Berlin (2019).
Interpart Interactive, multi-langual Installation exhibited at Stadtwerkstatt in Berlin (2019), Rathaus Wiesbaden (2019).
Speculum Artium | Trbovlje New Media Festival Interactive Installation Polylogue pt. 2 exhibited at Speculum Artium, Slovenia (2019).
Wilde Moehre Festival Audio Visual Installation Bongo Forest exhibited at Wilde Moehre Festival, Drebkau (2018).
Republica Interactive Installation Polyloge exhibited at Republica, Berlin (2017).
Venice Biennale Interactive Installation Polylogue pt. 2 exhibited at the Greek Pavillion of Venice Biennale (2016).
Radical Networks Interactive Installation Polylogue exhibited at Radical Networks, New York (2016).
Speculum Artium | Trbovlje New Media Festival Interactive Installation Polylogue exhibited at Speculum Artium, Slovenia (2016).
Platine Festival Interactive Installation Polylogue exhibited at Platine Festival, Cologne (2016).
Diddley Bow Workshop Instrument Building Workshop at Wilde Möhre Festival, Drebkau (2016).
The MAZI archive Prototype exhibited in Prinzessinengarten, Berlin (2016).
re:publica | TEN Interactive Installation Lullaby Box exhibited at re:publica | TEN conference, Berlin (2016).
Transmediale 16 Interactive Installation Polyloge exhibited at Transmediale 16 in Berlin (2016).
Honeybees Learn Landscape Features during Exploratory Orientation Flights Jacqueline Degen, Andreas Kirbach, Lutz Reiter, Gisela Manz,Uwe Greggers, Randolf Menzel in Current Biology 26, 2800–2804 (2016)
Living Future! Conference Workshop about Community Wireless Networks held with Andreas Unteidig at the Living Future! Conference in Tel Aviv (2015).
Pinpoint Mehringplatz Interactive Installation exhibited at Mehringplatz in Berlin-Kreuzberg (2015).
The Hybrid Meeting Point - An urban infrastructure for interacting across boundaries of difference Andreas Unteidig, Bianca Herlo, Lutz Reiter (2015): Hybrid City 2015: Data to the People, Athens: URIAC, At Athens, Greece.
Israel Festival Interactive Installation Hybrid Meeting Point exhibited at the “Meeting Point under the Bridge”, an initiative carried out by Jerusalem‘s Muslala Artists Collective as part of the Israel Festival in Jerusalem (2015).
LivingFuture! conference Interactive Installation Lullaby Box exhibited at Pfefferberg during the "LivingFuture!" conference, Berlin (2015).
Hybrid Letter Box - Enabling Civic Engagement in Local Environments Unteidig, Joost, Schubert, Herlo, Sametinger, Bergmann, Reiter, Sossa (2014): Spring Cumulus Conference, University of Aveiro.
Kulturfestival NACHTUNDNEBEL "Liebe Sonnenallee ..." Installation exhibted at 13. Kunst- und Kulturfestival NACHTUNDNEBEL in Neukoelln, Berlin (2013).
Chimecloud - An Evocative, Responsive Sound Installation Dondana, Jepsen, Reiter (2013): 9th Student Interaction Design Research conference (SIDeR), Aarhus University.
Disconnection Dondana, Reiter (2013): 9th Student Interaction Design Research conference (SIDeR), Aarhus University.
Open source tracking and analysis of adult Drosophila locomotion in Buridan's paradigm with and without visual targets Colomb, Reiter, Blaszkiewicz, Wessnitzer, Brembs (2012): PLoS ONE 7(8): e42247. doi:10.1371/journal.pone.0042247
A common frame of reference for learned and communicated vectors in honeybee navigation Menzel, Kirbach, Haass, Fischer, Fuchs, Koblofsky, Lehmann, Reiter, Meyer, Nguyen, Jones, Norton, Greggers (2011): Current Biology, Volume 21, Issue 8, p645-650
Creative Coder at NEEEU, Development of AR Experiences and Platform Applications
Researcher: Development of a DIY Voice Interface Kit at Design Research Lab of the University of Arts Berlin. Freelancer: Full-stack development of several web applications.
Working as a Creative Technologist in the UX Design department at Future Center Europe (Volkswagen AG) in Potsdam on the topics of autonomous driving and mobility services.
Working as a Freelance Designer and Programmer.
Researcher at Design Research Lab at the University of Arts Berlin in Project MAZI and Project Community Infrastructuring.
Working as a Freelance Designer and Programmer on several projects concerning media arts, tangible prototyping, user experience and interface design, mobile app and web programming. Among my partners are Universität der Künste Berlin, SPD, Bundesdruckerei und Leuphana Universität Lüneburg.
Research Assistant at Universität der Künste, Design Research Lab, Project Community Infrastructuring, Developing and implementing several concepts for researching and improving neighbourly interactions in urban communities.
Research Assistant at Charité Universitaätsmedizin Berlin, Neurocure, Cognitive Neurobiolgy, Development of a camera based cage for conditioning small animals
Research Assistant at AG Neurobiology, Freie Universität Berlin, work on various projects, statistical programming, teaching, data visualisation
AG Artificial Intelligence, Freie Universität Berlin, work on the RoboBee Project, programming work and field experiments
Hebbel Theater Berlin, internship as stage technician
Master Thesis conducted at Design Research Lab, Universität der Künste Berlin.
Chalmers University of Technology, Göteborg. Master in Interaction Design
Freie Universität Berlin. Bachelor of Bioinformatics